By Derek Pierson This series as aimed at beginning programmers who are interested in developing a game for their own use with the .NET Framework and DirectX. The goal of this series is to have fun creating a game and learn game development and DirectX along the way. Game programming and DirectX have their own terms and definitions that can be difficult to understand, but after awhile, you’ll crack the code and be able to explore a new world of possibilities. Beginning Game Development To kick off our new "Game Development" column, Derek Pierson begins his look at developing games with the .NET Framework and DirectX.